https://blog.51cto.com/hanzhichao/3201113
from configparser import ConfigParser
conf = ConfigParser()
conf.read(configFilePath, encoding=cur_encoding)
print(conf['section']['key'])
''' LutConfig.py '''
from pathlib import Path
from typing import *
import chardet
from configparser import ConfigParser
def GetDefaultConfigFilePath() -> Path:
return Path(__file__).parent.absolute() / 'Windows/TestLutPro/Config/DefaultGame.ini'
def GetConfig(configFilePath: str) -> dict:
# 首先二进制方式打开文件
with open(configFilePath, 'rb') as frb:
# 检测编码方式
cur_encoding = chardet.detect(frb.read())['encoding']
# 指定文件编码方式
conf = ConfigParser()
conf.read(configFilePath, encoding=cur_encoding)
configResult = {}
section = '/Script/ApplyLutTools.ApplyLutSettings'
if conf.has_option(section, 'ServerIP'):
configResult['ServerIP'] = conf[section]['ServerIP']
if conf.has_option(section, 'ServerPort'):
configResult['ServerPort'] = conf[section].getint('ServerPort')
if conf.has_option(section, 'LocalListeningIP'):
configResult['LocalListeningIP'] = conf[section]['LocalListeningIP']
return configResult
def GetDefaultConfig() -> dict:
return GetConfig(GetDefaultConfigFilePath())