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{{{#!wiki comment/dashed
 * 两个概念:
 * session
 * game state
}}}

In a multiplayer session, game state information is communicated between multiple machines over an internet connection rather than residing solely on a single computer.

UE4-Networking-And-Multiplayer/Networking Overview (last edited 2024-04-08 11:11:43 by zbjxb)