Size: 494
Comment:
|
Size: 495
Comment:
|
Deletions are marked like this. | Additions are marked like this. |
Line 6: | Line 6: |
* How to use '''RepNotifies''' when a variable changes | * How to use '''!RepNotifies''' when a variable changes |
- How to add replication to a base Actor
How to take advantage of Movement Components in a network game
How to add replication to variables
How to use RepNotifies when a variable changes
How to use Remote Procedure Calls (RPCs) in C++
How to check an Actor's Network Role in order to filter calls that are performed within a function