Differences between revisions 3 and 4
Revision 3 as of 2021-03-01 08:21:04
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Editor: zbjxb
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Revision 4 as of 2021-03-01 08:21:12
Size: 495
Editor: zbjxb
Comment:
Deletions are marked like this. Additions are marked like this.
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 * How to use '''RepNotifies''' when a variable changes  * How to use '''!RepNotifies''' when a variable changes

原文

  • How to add replication to a base Actor
  • How to take advantage of Movement Components in a network game

  • How to add replication to variables

  • How to use RepNotifies when a variable changes

  • How to use Remote Procedure Calls (RPCs) in C++

  • How to check an Actor's Network Role in order to filter calls that are performed within a function

UE4-Networking-And-Multiplayer/MultiplayerProgrammingQuickStart (last edited 2021-03-01 13:15:12 by zbjxb)